Adventure in the Rabbit Hole

Blog

Game tips, tales of the rabbit and the burrow, and notes from development.

Animals That Live Underground
2026-06-14

Animals That Live Underground

Rabbits aren't the only ones who dig. The underground lives of moles, prairie dogs, and badgers.

#Animals#Trivia
Do Rabbits Really Love Carrots?
2026-06-14

Do Rabbits Really Love Carrots?

In the game, Mocha collects carrots, but a real rabbit's staple food is something else entirely.

#Animals#Trivia
Rabbits in Culture, and the Origin of "Rabbit Hole"
2026-06-14

Rabbits in Culture, and the Origin of "Rabbit Hole"

From the moon rabbit to the Easter Bunny, and the phrase "rabbit hole" that gave this game its name.

#Animals#Trivia
Why Do Rabbits Dig Burrows?
2026-06-14

Why Do Rabbits Dig Burrows?

Just like Mocha in the game, real rabbits dig into the earth. The story of the rabbit warren.

#Animals#Trivia
Collecting Carrot Coins and Dressing Up Mocha
2026-06-13

Collecting Carrot Coins and Dressing Up Mocha

How coins pile up, and how Mocha's fur colors and accessories get unlocked.

#Guide#Cosmetics
Combos Make the Score — A Combo-Keeping Guide
2026-06-13

Combos Make the Score — A Combo-Keeping Guide

Just chain carrots within 2 seconds and your score doubles. How to keep a combo alive and stretch it long.

#Guide#Combo
Today's Burrow — How to Master the Same Map Every Day
2026-06-13

Today's Burrow — How to Master the Same Map Every Day

The daily challenge serves everyone the exact same burrow. Which means you can memorize it.

#Guide#Daily
The Deeper You Go, the Faster It Gets — Survival Strategy by Section
2026-06-13

The Deeper You Go, the Faster It Gets — Survival Strategy by Section

From a 12 m/s start to a 30 m/s peak — how survival changes as your speed climbs.

#Guide#Survival
Pushing a Single Run's Score Higher — The Mechanics of High Scores
2026-06-13

Pushing a Single Run's Score Higher — The Mechanics of High Scores

Where does the score come from? How to thread depth, carrots, near-misses, and combos onto one line.

#Guide#Score
Trampolines and the Pocket Watch, Done Right
2026-06-13

Trampolines and the Pocket Watch, Done Right

The pink mushroom and the stopped pocket watch turn danger into opportunity. The timing that makes both tools shine.

#Strategy#Items
Welcome to Rabbit Hole
2026-06-12

Welcome to Rabbit Hole

Introducing the endless rabbit-hole game and this blog.

#Announcement
Before / After — What Changed
2026-06-12

Before / After — What Changed

From a rail stroll to an arcade runner — comparing the rebuild side by side.

#Retrospective#Rebuild
2026-06-11

Zero Sound Files — Synthesizing SFX with Web Audio

How I built collect, jump, and combo sounds using nothing but oscillators and gain envelopes.

#Sound#Tech
The Root That Slipped Between Frames — Collisions and Tunneling
2026-06-10

The Root That Slipped Between Frames — Collisions and Tunneling

Sphere-approximated collisions, arc-obstacle checks, and the bug where the rabbit passed clean through a root at high speed.

#Game Feel#Tech
The Anatomy of Weight — Arcade Movement and Jumping
2026-06-09

The Anatomy of Weight — Arcade Movement and Jumping

How I built game feel with angular acceleration, damping, and artificial gravity on top of polar coordinates of the tunnel cross-section.

#Game Feel#Tech
2026-06-08

Build Passes, Screen Dies — The React 19 Runtime

The story of how the real cause of the ReactCurrentOwner crash turned out to be a vendored React 19 runtime.

#React#War Stories
Peeling Off the Gray Plastic with Toon Shading
2026-06-06

Peeling Off the Gray Plastic with Toon Shading

How I ditched the MeshStandardMaterial defaults and painted the twilight burrow with a 3-step toon ramp.

#3D#Art
Cuteness Comes From Motion, Not the Model
2026-06-05

Cuteness Comes From Motion, Not the Model

The procedural animation I gave the rabbit — hopping, squash & stretch, and the glance-back.

#3D#Tech#Animation
Sculpting a Rabbit Out of 14 Spheres and Capsules
2026-06-04

Sculpting a Rabbit Out of 14 Spheres and Capsules

Assembling a chibi rabbit from primitives alone, with no external model, and the bug where its face disappeared.

#3D#Tech
Redesign Direction — Cuteness and Feel as the Yardstick
2026-06-02

Redesign Direction — Cuteness and Feel as the Yardstick

Setting the rebuild's top priority, and why I dropped the physics engine.

#Retrospective#Art
Diagnosing the Old Version Before Tearing the Rabbit Hole Apart
2026-06-01

Diagnosing the Old Version Before Tearing the Rabbit Hole Apart

The old Rabbit Hole had no physics and no failure state. Here's why it wasn't really a game.

#Retrospective#Rebuild